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Streets of rogue updates
Streets of rogue updates












NPCs who are being Bodyguarded will not count as witnesses for Assassin’s Big Quest.Fix for sound effects on split-screen cameras sometimes playing at the wrong volume.Fix for multiplayer host not always communicating to client that an arrest or enslavement had ceased to take place, which could result in a few bug fixes.Fix for multiplayer client Alien not being able to use Mind Control properly on another player’s Slaves.Fix for Alien being able to continue Mind Controlling NPCs to walk when they are being bitten by a Vampire.NPCs who have Resurrection while being inhabited by ShapeShifter will not still read as having Resurrection after dying.Fix for Werewolf turning into a Werewolf after becoming a zombie.Fix for difficulties Possessing NPCs who are standing in doorways.Fix for Zombie appearing to be Arrested if they are arrested as a normal human, then zombified, and then tranquilized.Status Effects / Traits / Special Abilities Fix for Memory Mutilator not taking into account NPCs who are aligned due to Random Reverence.

streets of rogue updates

Fix for Oil Container count dropping below 0 on multiplayer client during laggy games.If the player Hypnotizes an NPC to be Friendly, the player’s followers who were Loyal or Aligned with that NPC will remain Loyal or Aligned instead of becoming Friendly.When the player uses Cologne, Bouncers will allow party members to pass as well as the player.Fix for sleeping NPCs sometimes teleporting back to their beds after the player uses Body Swapper on them.Quick Escape Teleporter triggers at 10 health instead of 15 when using Low Health For All mutator.If a Molotov Cocktail lands in water, it will not explode.It is still available in character creation Skeleton Key no longer appears as a potential reward in the Home Base list, since it cannot actually appear in the game.Fix for Warp Grenade working on empty Mech Suit.

streets of rogue updates

#Streets of rogue updates windows

  • Fix for player not being able to shoot the Flamethrower and other similar weapons past doors and windows that had been destroyed.
  • Fix for fires not starting in the areas surrounding Lakes.
  • Fix for cases where Mine Cart or Train could destroy vending machines at building entrances.
  • Fix for cases where a Bush could be destroyed but the NPC hidden in the bush is not revealed.
  • Player will auto-aim at NPCs hidden in bushes.
  • Fix for player characters sometimes having the wrong mouse box collision.
  • Fix for in-game timers not functioning properly at very high values.
  • Fix for inconsistent mouseover areas over player characters.
  • streets of rogue updates

    Fix for multiplayer game sorting not working properly.Fix for NPCs’ shadow and light positions sometimes appearing incorrectly if they were killed and simultaneously knocked out of a body of water.Fix for NPCs sometimes appearing highlighted after Body Swapper is used and their position has been swapped.Fix for Stealing Glove and similar held items being visible when an NPC is invisible and performing certain activities like sitting.Fix for some object shadows being incorrectly positioned for objects next to walls.Fix for small graphical glitch when highlighting dead bodies.Streets of Rogue Version 96 – January 19, 2022 Today’s Streets of Rogue version 96 will fix a few of these issues.












    Streets of rogue updates